This page contains various Feature Films and Commercials I have worked on with the most recent at the top.
Skylanders Superchargers Launch:
I lit various shots throughout the spot including seven character shots.
Castrol Edge Virtual Drift & 360 Oculus Version:
I lit about 50% of the shots in both the original and 360 version and I did some look dev on different elements.
First feature film project. Shots coming soon.
The Amazing Spiderman 2 Game Trailer:
My main role for this project was texturing and shading. I am responsible for the shaders of Black Cat, Kingpin’s Henchman, and Green Goblin. I also painted textures and shaded various props on the streets, Kingpins penthouse, and the museum.
Miley Cyrus Bangerz Tour:
I worked with the Creative Director to achieve his vision on three of the music videos that were then projected on a 40 foot screen during the concert tour.
Nike Flyknit Lunar:
This project I worked closely with the compositor creating the look development on the cloth. I also lit all the shots
Nike Flyknit Max:
This project I worked closely with the compositor creating the look development on the cloth. I also lit all the shots.
This project I was responsible for the lighting on three of the shots. The car is live action and we replaced the roof and rims on the car. I was also involved in some creative problem solving since we were not provided HDR’s or much on set reference for the reflections.
Xbox One Launch:
I was responsible for lighting multiple product shots of the console.
Northrop Grumman Planes:
This project I shared responsibility for texturing and look developing four of the planes.
I was the Look Development and Lighting artist for the basketball court.
Mitsubishi Road Trip:
I had a minor role on this commercial. I did some lighting on two of the CG props.
Kia Rondo Toolbox:
I was responsible for texturing the interior of the car. I also lit one of the middle shots.
©2016 Bryanna London